FutureFest is coming back on 17-18 September with a jam-packed programme of mind blowing experiences and debates.
Future Love curator Ghislaine Boddington tests the most universal of all emotions, exploring what happens to romance, dating, identity and even skin when we move beyond the physical and merge with the virtual, by inviting pioneers, innovators and future thinkers to share their visions.
Here are some highlights from the weekender to help you plan your days:
Full schedule for Saturday here
Full schedule for Sunday here
The Future of Love theme also includes some visionary installations running on both days: an immersion work Collective Reality, which explores digital togetherness, a strong, youth radio work Coming Out, and a special room of experts sharing visions for Love After Death in a digital age. Other sensory experiences linked to Future Love include cocktail Mr Lyan and haptic Simutouch.
Read Ghislaine’s full blog on her Future of Love curation here
FutureFest / 17 -18 September 2016
Tobacco Dock, London, E1W 2SF
Book your ticket on www.futurefest.org using our special 20% discount code
Image: My Robot Companion by Anna Dumitriu and Alex May, at FutureFest 2015. Photo: Piers Macdonald.
Last stop in 2016 for The Games Europe Plays exhibition curated by Ghislaine Boddington.
As part of FutureFest, The Games Europe Plays presents ‘Molding the Signifier’ an installation by Ivor Diosi (Czech Republic), a digital performance by Marco Donnaruma (Italy) and supports the performance of athletes into FutureFest’s new digital commission, Collective Reality (UK).
In ‘Molding the Signifier’ by Ivor Diosi you’ll meet 3 chatty avatars who get infected by a mysterious bacteria slowly disrupting their conversation and behaviour. Marco Donnarumma (picture) uses his heart beats, blood stream and muscle contractions to create digital music and media. Collective Reality is an immersive installation that generates visuals and sounds through motion, open to the audience and to performers.
The Games Europe Plays premiered at the Finnish Institute in April 2016 as part of London Games Festival and showed at the University of Greenwich in July/August. The Games Europe Plays is a series of exhibitions, events and talks inviting developers, makers, academics from Europe to meet and debate with the London audience. It showcases the best of EU gaming from full-bodied gaming interactive installations as well as screen-based games and apps.
FutureFest / 17 -18 September 2016
Tobacco Dock, London, E1W 2SF
Book your ticket on www.futurefest.org
The Games Europe Plays is a EUNIC London project, produced by the Finnish Institute and body>data>space. The project is supported by the British Council and the Arts Council England. It is presented at FutureFest with additional support from the Czech Centre and the Italian Cultural Institute.
‘Collective Reality’ comes alive when you come together
As aware of us as we are of it, this digital environment invites us to move and perform as a group to create unique visuals and sounds. Using a convergence of generative technologies, it looks ten years ahead, beyond the current VR headset craze, to real-time collective reality.
It uses motion tracking, surround sound, projection mapping and performative inserts technologies to create a living, breathing virtual presence environment that can be experienced by groups in real-time.
The installation will be made up of two zones: ‘the experimental zone’ where the audience move through the space and ‘the performative zone’ a round stage where freestyle footballers and dancers will perform and interact with the space every 30 minutes.
Come and experience togetherness!
FutureFest / 17 -18 September 2016 / Read more
Collective Reality – Commissioned by FutureFest 2016 and created by interactive design collective body>data>space in collaboration with the University of Greenwich (Creative Professions and Digital Arts), d3 technologies and Genelec. With support from Panasonic, The Games Europe Plays, EUNIC London, British Council, Stage Sound Services, iSci and the Freestyle Footballers Federation.
“Technology Is Not Neutral” is a major new touring exhibition of digital artworks by leading pioneering and contemporary female digital artists launches at Phoenix Brighton this September. From drone choreography, sequencing of bacteria and brainwave art to hacking reality, social media activism and telepresence, this exhibition highlights the contribution of female artists in shaping what digital art is today. The title of the show refers to the challenges faced by female artists in this field where they are often under-represented and less acknowledged than their male colleagues.
The exhibition features existing and newly commissioned artworks by Ghislaine Boddington (body>data>space), Susan Collins, Laura Dekker, Anna Dumitriu, Bhavani Esapathi, Julie Freeman, Kate Genevieve, Sue Gollifer, Luciana Haill, Nina Kov, and Gordana Novakovic.
As part of the exhibition Ghislaine Boddington presents pictures from skintouchfeel (shinkansen and body>data>space). A series of works, evolving and re-iterating themselves between 1999 and 2004, skintouchfeel emerged from a series of dance-tech workshops “CellBytes” and other creative gatherings directed by Ghislaine Boddington across this time period and earlier in London, Lisbon and Arizona.
These images were taken from several public performances simultaneously held in 2 to 3 venues. Combining live sound, video and dance in structured improvisation, these performances explored and portrayed tele-intuition and digital intimacy to the watching public.
The exhibition will open at Phoenix Brighton as part of Brighton Digital Festival 2016 then tour to Watermans in London accompanied by a major symposium.
There is a pre-opening gallery tour with the artists and curators at 4pm on 1st September 2016 followed by an opening reception. All Welcome, free entry. Read more
Wednesday – Sunday from 2nd September – 25th September 2016. Free entry. Phoenix Brighton 10-14 Waterloo Pl, Brighton BN2 9NB
The exhibition is curated by Gordana Novakovic, Anna Dumitriu and Irini Papadimitriou, is funded by Arts Council England, The Computer Arts Society, and UCL Department of Computer Science and supported by Women Shift Digital, Phoenix Brighton and Watermans.
FutureFest is back, 17-18 September at Tobacco Dock, London. Don’t miss the first weekend tickets at a reduced rate of £60 – that’s £20 off for all you super early birds!
There are four great curators on board this year: Ghislaine Boddington, Pat Kane, Ruth Amos and Dr Morgaine Gaye, who’ll be exploring how we’ll love, play, work and thrive in the future.
Future Love will see Ghislaine Boddington test the most universal of all emotions – exploring what happens to romance, dating, identity and even skin when we move beyond the physical and merge with the virtual.
Stay tuned for an exciting line-up announcement next month!
Picture credit: My Robot Companion by Anna Dumitriu and Alex May at FutureFest 2015
ivor diosi – molding the signifier
The Games Europe Plays – BODY <> TECH
7 July – 26 August 2016
The Stephen Lawrence Gallery – University of Greenwich
Exploring our body from its hidden micro bacteria to its digital incarnations, The Games Europe Plays – BODY<>TECH takes a playful look at how digital technologies are helping us to heal but can also disturb our wellbeing. Presenting the works of interactive artists and game makers from the UK and continental Europe, the show envisions how we will inhabit and take care of our virtual and physical bodies in the future.
Join us this summer in Greenwich to meet A.I (artificially insane) avatars, enter the whole genome sequencing of bacteria in virtual reality and rebalance yourself through play.
Go on a journey where your body, mind and senses will be guided and confounded. Are you ready to explore the uncanny valley?
In ‘Molding the Signifier’ by Ivor Diosi (Czech Republic) you’ll meet 3 chatty avatars who get infected by a mysterious bacteria slowly disrupting their conversation and behaviour. Anna Dumitriu with Alex May (UK) turns Staphylococcus aureus bacteria collected on her body into an installation and a virtual reality experience. Marco Donnarumma (Italy) uses his heart beats, blood stream and muscle contractions to create digital music and media. The beautiful Good Night Lamp by Designwarm (UK) uses the Internet of Things technology to tell a loved one ‘I’m thinking of you’ at a distance. Blast Theory’s app Karen (UK) is a life coach who gets a little bit too friendly and intrusive. If you feel a bit disturbed after all these experiences, Dutch game ‘Songs of Elstryn’ will invite to rebalance yourself physically and mentally.
The exhibition is the second in series of three shows initiated by EUNIC London and curated by body technologist and digital expert Ghislaine Boddington (Creative Director, body>data>space / Reader CPDA University of Greenwich). They bring to the UK the best independent and innovative games made in Europe with a strong emphasis on design, virtual interactivity and physical engagement.
‘BODY<>TECH engages in a debate in Europe around gaming and interactive works that represent our bodies and minds. Showing projects both with social purpose and artistic intents the works in this exhibition display a way of being in a new world – where the inside moves outside, the digital helps the physical, virtual and physical intimacies merge. The Games Europe Plays – BODY<>TECH reflects on potential digital physical “bodies” of the future’ Ghislaine Boddington.
Press View: Wednesday 6 July at 4pm, please email Marie Proffit: email@example.com
Colloquium: Join us on Thursday 7 July from 11am to 4pm at the University of Greenwich (SE10 9BD) for a day of colloquium with curator Ghislaine Boddington and Digital Arts Lead Ian Thompson, associated artists and experts. Book: https://www.eventbrite.co.uk/e/the-games-europe-plays-body-tech-colloquium-tickets-26246167995
The Games Europe Plays is a EUNIC London project,produced by the Finnish Institute and body>data>space. Initiated by the Czech Centre, the project is supported by the British Council and the Arts Council England. It is presented at the Stephen Lawrence Gallery and supported by the University of Greenwich (Department of Creative Professions and Digital Art), in association with Nesta’s FutureFest and London Games Festival. With additional support from the Czech Centre, the Italian Cultural Institute and the Embassy of the Netherlands.
The exhibition is open to the public from 7 July – 26 August 2016: Tuesday-Friday: 11am-5pm. Saturday: 11am-4pm
The Stephen Lawrence Gallery / University of Greenwich
10 Stockwell Street
London SE10 9BD
Cutty Sark DLR, Greenwich DLR & trains from London Bridge
Nesta and Sedition are pleased to invite international artists and creatives to submit work to the 2016 FutureFest Art Prize. FutureFest is a weekend festival of radical ideas, compelling talks and interactive experiences designed to inspire people to question and shape the future. The third edition of the festival takes place at Tobacco Dock in London, 17-18 September 2016, and will be programmed around four themes: Love, Play, Thrive and Work.
Submit your digital videos and images through Sedition in response to one of the four programme themes. Twelve works (three for each theme) will be shortlisted and exhibited at the festival. A panel of judges will shortlist the best work for each theme and the final winners will be announced at FutureFest after a live public vote. Winners will receive a £500 cash prize and the opportunity to launch their work on Sedition with promotion to an international audience of art collectors and digital innovators.
– Ghislaine Boddington, Co-founder and Creative Director of body>data>space, Reader, CPDA University of Greenwich
– Paul D. Miller artist, writer, musician known as DJ Spooky
– Claudia Hart, artist, curator and Associate Professor at the School of the Art Institute of Chicago
– FIELD.IO, a specialised creative studio in London that combines art and technology
Deadline to apply is: 10 June 2016, midnight GMT.
For questions regarding submissions, contact: firstname.lastname@example.org
Submission guidelines: https://www.seditionart.com/futurefest/news/futurefest-open-call
Image: Blind Robot by Louis Philippe Demers, FutureFest 2015
The Games Europe Plays invites young people and families to play and learn with exciting digital games at the Finnish Institute in London as part of the London Games Festival Fringe.
Create and fly your robot, become your own perfect woman and explore magical worlds!
The Games Europe Plays brings to the UK independent and innovative games made in Europe with a strong emphasis on design, virtual interactivity and physical engagement.
This is the first in a series of three shows initiated by EUNIC London and curated by our Creative Director, body technologist and digital expert Ghislaine Boddington. Next 2 exhibitions later this year will show at the University of Greenwich and Nesta’s FutureFest 2016.
The exhibition at the Finnish Institute in London features children’s games Gigglebug (Finland), Toca Boca (Sweden), Tine Bech (Denmark/UK), Peter Lu & Lea Schönfelder (Germany) and Amanita (Czech Republic) looking at learning through play, identity, representation and future skills.
“Gaming today has gone digital and is evolving into some wonderful new forms, enabling us to envision future scenarios in which gaming experiences are at the centre of work and play. New formats use the whole of our bodies into the game, both through physical interactions and through exploring digital representations of ourselves. The exhibition allows us to explore a European perspective on the evolution of games for the future.” Ghislaine says.
Join us on Thursday 7 April at 6pm for Game Play Europe – a conversation on making and playing today and in the future, moderated by curator Ghislaine Boddington. Panellists include journalist and TV presenter Kate Russell (UK), play artist Tine Bech (Denmark/UK) and the Director of the Finnish game industry hub neogames KooPee Hiltunen. rsvp: email@example.com
THE GAMES EUROPE PLAYS
Finnish Institute in London, Unit 1, 3 York Way, London N1C 4AE
The exhibition is open to the public from 2 – 10 April 2016: Mon, Wed-Fri 12am-6pm, Tues 12am-8pm, Sat-Sun 11am-5pm / for everyone from 4 years old. Tweet us at #GamesEU
Press contact: firstname.lastname@example.org
The Games Europe Plays is initiated by EUNIC London with the Czech Centre and coordinated by the Finnish Institute. Supported by the British Council, it is presented as part of the London Games Festival Fringe Programme, at the University of Greenwich and Nesta’s FutureFest 2016. With additional support from the Czech Centre, the Danish Embassy, the Goethe-Institut London and the Swedish Embassy.
In case you missed Ghislaine’s Talk as part of TEDxLimassol in Cyprus on Saturday 3rd October 2015 here’s the full video:
Ghislaine’s first TEDx talk was dedicated to THE INTERNET OF BODIES – CHOREOGRAPHING THE FUTURE. She explored her lifelong passion with sense enhancement and how, through a digital duplex of body data (biofeedback, gesture, haptics), we can create positive alliances for humanity as we evolve into living interactive canvases.
A daring and provocative event, TEDxLimassol 2015 at the Rialto Theater brought on the stage true heroes that will share their ideas and inspire us to wear our own capes.
Thanks again to the TEDxLimassol Team and community for this wonderful opportunity and to Wonderluk for the beautiful jewellery!
body>data>space Creative Director Ghislaine Boddington has been invited to deliver a TEDx Talk as part of TEDxLimassol in Cyprus on Saturday 3rd October 2015.
Ghislaine’s first TEDx talk will be dedicated to THE INTERNET OF BODIES – CHOREOGRAPHING THE FUTURE. She will explore talk about her lifelong passion with sense enhancement and how, through a digital duplex of body data (biofeedback, gesture, haptics), we can create positive alliances for humanity as we evolve into living interactive canvases.
Ghislaine’s talk is streamed live on Saturday 3rd October at 7.30am GMT. Watch the live stream on the TEDxLimassol website here
TEDxLimassol 2015 at the Rialto Theater promises to be daring and provocative by bringing on the stage true heroes that will share their ideas and inspire us to wear our own capes. The True Heroes theme meets three of the most essential TEDTalk objectives:
- To democratize knowledge and science
- To stimulate and arouse audiences around the world
- To spark deep discussion and connections
Follow the conversation on @bodydataspace