body>data>space is a collective of interaction artists and designers engaged in creating innovative connections between performance, architecture, media technologies and virtual worlds. Using our own expert collaboration methodologies (The Weave) and networked creation processes, the group visions the future of the human body and its real-time relationship to evolving global, social and technological shifts.
We prioritise first and foremost the living body at the centre of digital interaction.


This focus on the weave of the live body in digital interaction reflects on all our own experiences in today’s world – our bodies are extending and developing, our senses are enhanced, our social and work lives are changing through the use of digital tools and social media. At the base of this is the imperative issue of how we, our bodies and minds, affect and influence the various realities surrounding us.
body>data>space commission, produce and curate international programmes of work, debates, podcasts and exhibitions, exploring this blending of virtual physical space. We partner with organisations such as the National Theatre, FACT and EU institutions on large scale programmes of work, most recently “Robots and Avatars, our colleagues and playmates of the future”.
body>data>space has been creating collaborative share spaces for over three decades – pure physical, pure virtual and blended virtual/physical environments – for extended cohabitation and cooperation and to advance sensory richness and to heighten global awareness. This work stems from a deep belief in the positive opportunities offered by connectivity, across time and space, to enable shared creation processes for co-solving global issues and creating knowledge exchange between cultures. The company also advocate the equal involvement of women in the creative industries and technology world, promoting and supporting the work of young women, female artists, producers and researchers.
body>data>space use cutting edge performance, installation and interaction techniques to comment on these changes through the creation of innovative forms of education, art and entertainment. Journeys, street events, immersion environments and responsive spaces are all part of our core creation experience. We engage the public in the creative side of the work, in majority, creating equal authorship through the participation of others. Forums, cluster projects, workshops and research groups give us the every evolving input needed to update and add into the debates and events we enable.



Formed in 2005, and emerging from previous digital ground-breaking organisations shinkansen and Future Physical, we have over 30 years work experience in the international cultural and creative industries and in the digital sector. The collective contains established mature professionals and those with fresh, topical and younger thinking – an inter-generational and inter-cultural grouping from those in our 20s to our 60s. Together we offer our clients a highly diverse range of skills and deep knowledge from within the group, and we produce and curate a wide variety of activities using our extensive joint experiences.
Ongoing and future interests lie in cultural exchange, knowledge transfer and collaboration through interauthorship. We are expanding our ideas for event telematics, and for creative participation through physical gaming. Future projects explore digital mobility on a European scale, future work and play environments and social engagement through crowd sourced initiatives and media facades.